![]() Sure, someone at the table is probably going to have relatively poor ability scores but it's not going to be me. But the odds of getting significantly better as a lure appeals most to those who fall into the trap of optimism bias. A lot of DMs (obviously not all) will let you re-roll or commit suicide by goblin if you get poor results so it's really not a huge risk. I understand, even if I will never willingly do it, rolling for ability scores. If you want to make a mini-game out of generating stats, go for it. I would have killed myself with boredom losing all that money at nickel slots so I didn't bother.īut determining ability scores for my PC takes, what 10-15 minutes? The thrill of rolling is supposed to justify playing with that PC for months on end is supposed to be enough to justify the risk of having crappy ability scores? Nah, not for me. I played twice on a $5 machine, everything else was dollars or quarters. Even though I've been told that it's highly statistically unlikely, I never put any money back in my pocket. I figured if I ever got to $60 I'd quit but otherwise I'd just put all my winnings back into my pocket until I ran out. I went to Vegas once and, because everyone else was gambling, I put $50 into my pocket. Maybe that's because I suck at games of chance. ![]() The other aspect I simply don't understand is the thrill some people get from the gamble of rolling for ability scores. I want my ability scores to fit the image I have in my head. Maybe I want to play Gragnar the Barbarian and min max a bit. But I want to play Mouse the halfling rogue who is intelligent, wise, charismatic and a decent rogue as well. Sometimes the stats will be a bit min-maxed, sometimes they'll be more balanced because I don't want to focus on just one aspect of my PC such as combat. Ability scores are about the last thing I do. Me? I come up with an idea for a PC that I want to play that will fit in well with the group and then I come up with a backstory. I hear people saying they want to be "surprised" by their PC. I sometimes think part of the divide between random versus point buy/array is the different approach people take to character creation. ![]()
0 Comments
Leave a Reply. |